Comments

Log in with itch.io to leave a comment.

(+1)

Ah, the struggles of exponential growth. Decided to build out my mines before anything else and ended up with 100% conquest after my first 2 launches. Oops.

I know it's well past endgame, but factories beyond #100 don't seem to do anything.  Factories 99 and down are ticking up as expected but no dice for 100+

(+1)

Funny thing there is you are 100% right. Factory optimization was a little rushed and it resulted in me capping factory production at 100. Time limit got me there :P

(-1)

pls fix NaN research

(1 edit)

If you click "reset game" under settings, does the problem return? I ran into this and thought I fixed it with my most recent patch

Also, worst case, type cheats("research", 5000); into console to set it to the value it's intended to be

it did return to zero after hard reset (but there goes my progress)

Sorry to hear you needed to do that. If you have any other information I could use to reproduce the error, please share. I'd love to get it fixed

(-2)

So here are some thoughts:
1. I like the theme and it is easy to understand. A bit more graphics would improve the exerpience (but of course not on cost of overview)
2. The cost make no sense for the factories
3. Factory production should decrease ore!!

(+3)

Oh and one error: Building factory 4 for Sattelites and Colony ships caused the counter to show NaN and all factories below (1-3) as well. Game became unplayble

probes, satellites are just fine...

not sure what you mean.